Twiget's Cyborg Mods

Trazere

New member
Sep 26, 2023
6
1
3
So, I love this adaptation here. Just curious... that if leaving original nuckles but spinning the pivot point 180 ... would that by chance also achieve more practicality? curious if anyone else thought along the lines of that. I feel like the action / pivot point is counter intuitive as it is. but like I mentioned already. Just rotating the pivot point of the action... could that work... interested in anyones insight on this
 

twiget

Verified member
Apr 4, 2022
27
33
13
So, I love this adaptation here. Just curious... that if leaving original nuckles but spinning the pivot point 180 ... would that by chance also achieve more practicality? curious if anyone else thought along the lines of that. I feel like the action / pivot point is counter intuitive as it is. but like I mentioned already. Just rotating the pivot point of the action... could that work... interested in anyones insight on this

I get what you're saying, @Trazere, but that would require a significant redesign the top part of the arm. Definitely a lot more complicated than just making thicker paddles.
 

Trazere

New member
Sep 26, 2023
6
1
3
I get what you're saying, @Trazere, but that would require a significant redesign the top part of the arm. Definitely a lot more complicated than just making thicker paddles.
would it not just be the relocation of the pivot point? I haven't de-engineered / taken anything apart to see how it is assembled/ designed. My thought was from mere superficial analyzation. However most well-designed keyboards are typically so simple and symmetrical that it would be conceivable to drill holes in respective relation to accommodate such an idea. Forgive me if my superficial assumption is impractical. Ill take the time one day an look into this factor myself. I guess I was hoping that someone else out there has already looked into this and had a valid reason for the current orientation of the upper keys. also, thicker paddles definitely seem reasonable here, but seems a bit unrefined as a marketable solution. Essentially the armature design is flawed. Perhaps there needs to be another articulation or perhaps it should be curved and adjustable like the thumb key?

I truly appreciate your time in responding to this. Cheers
 

Aeenarion

Verified member
Dec 27, 2022
14
12
3
34
France
Hello !

So, I love this adaptation here. Just curious... that if leaving original nuckles but spinning the pivot point 180 ... would that by chance also achieve more practicality? curious if anyone else thought along the lines of that. I feel like the action / pivot point is counter intuitive as it is. but like I mentioned already. Just rotating the pivot point of the action... could that work... interested in anyones insight on this

I get what you're saying, @Trazere, but that would require a significant redesign the top part of the arm. Definitely a lot more complicated than just making thicker paddles.

I did it ! And without major modifications !

See my thread here.


Have a nice day !

Aeenarion.
 

AngelSing

Verified member
Jun 15, 2025
6
1
3
I've been running a Logitech G13 for the last 15 years or so. So long that Logitech doesn't even support it, and I have to use the legacy Logitech Gaming Software to even use it. I've tried many other gaming keypads, and they always got returned as they weren't as good as the G13. Until the Cyborg showed up at my door earlier this week that is. I'll be honest, half the reason I bought a Cyborg is because I've got several 3D printers and I'm all for supporting businesses that use the tech. I am pleasantly surprised at how good the print and build quality of my Cyborg is though.

The first mod for my Cyborg is some extended knuckle paddles for the top switches. I don't like how I have to completely pull my finger out of the pocket in order to actuate these switches, so I decided to make my own paddles. I tried to copy the basic shape of the stock paddles, but I raised them ~11mm (that's around 7/16" for my fellow Americans 🇺🇲). I thought that would be the hard part, but it was pretty easy. The hard part was getting the outer diameter of the through hole correct. Too big and the paddle jams up, too small and there's not enough material and it could break too easily. Hopefully I found a happy medium that will work.

View attachment 718

I printed these out of PLA as a proof of concept. If they hold up well, I may redo them in ABS or ASA.
View attachment 717

Time to get in game and kill some bad guys.

Greetings, are these knuckle paddles compatible with the Cyborg II?