Hi! I really like my Cyborg keypad, but I am having a big problem with it, something that has gotten me "killed" several times. Sometimes, when some part of a game is hectic, I press (or "pull") too hard on the buttons, and because the single screw that holds the whole index-finger button-arm in place is stripped, the arm moves (a lot), and I hit the wrong buttons, or I don't hit the right ones fast enough, and this is probably a dangerous situation, so I probably die.
I realize that, ultimately, a big part of this is user error, but maybe you can improve the idiot-proofing.
Suggestion 1: When designing the next model, look into making the screws harder to strip. It seems relatively easy to do in some cases (notably the screws on the "bottom"), and not in others. (I'm no engineer, but possibly it's harder when there's also a metal nut for the bolt.)
Suggestion 2: When designing the next model, consider adding another screw (so there are two) to "lock" each arm's rotation/etc. I think one screw isn't enough to secure such a big piece (and it's one of the only parts that's subjected to much force).
Request: Any ideas about how I can stop the index arm from moving, on the keypad I have now? (Super-glue is my best idea currently, but I suspect there are better.) I adjusted the angle/position of the arms so the index arm is already fully "back" and "to the right", so it can't rotate any farther in those directions, but I still pull it "toward me" sometimes.
Thanks!
I realize that, ultimately, a big part of this is user error, but maybe you can improve the idiot-proofing.
Suggestion 1: When designing the next model, look into making the screws harder to strip. It seems relatively easy to do in some cases (notably the screws on the "bottom"), and not in others. (I'm no engineer, but possibly it's harder when there's also a metal nut for the bolt.)
Suggestion 2: When designing the next model, consider adding another screw (so there are two) to "lock" each arm's rotation/etc. I think one screw isn't enough to secure such a big piece (and it's one of the only parts that's subjected to much force).
Request: Any ideas about how I can stop the index arm from moving, on the keypad I have now? (Super-glue is my best idea currently, but I suspect there are better.) I adjusted the angle/position of the arms so the index arm is already fully "back" and "to the right", so it can't rotate any farther in those directions, but I still pull it "toward me" sometimes.
Thanks!
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