Hi,
just got my Cyborg but I'm really confused. When I push the thumbstick to the front (toward the fingerpoints) the registered input is to the right (as seen on the circle visualisation). When I push up (towards the palm) it registers the input as to the top.
I know two other people that have the Azeron Classic/Cyborg and for them it's the more natural way of pushing forward and the input being up, and pushing up the input being to the left.
It feels really weird ingame because I move my characters forward by pushing up towards the palm. It kinda feels like the thumbstick is assembled in the wrong way. Specifically off by 90°.
Is there any way to change that inside the software? Is there a way to verify it's an assembly problem and maybe a guide on how to disassemble/reorder and put together again? Any other ideas?
If my description is not clear enough, I can add a video showing the behavior.
Thanks,
Kylex
just got my Cyborg but I'm really confused. When I push the thumbstick to the front (toward the fingerpoints) the registered input is to the right (as seen on the circle visualisation). When I push up (towards the palm) it registers the input as to the top.
I know two other people that have the Azeron Classic/Cyborg and for them it's the more natural way of pushing forward and the input being up, and pushing up the input being to the left.
It feels really weird ingame because I move my characters forward by pushing up towards the palm. It kinda feels like the thumbstick is assembled in the wrong way. Specifically off by 90°.
Is there any way to change that inside the software? Is there a way to verify it's an assembly problem and maybe a guide on how to disassemble/reorder and put together again? Any other ideas?
If my description is not clear enough, I can add a video showing the behavior.
Thanks,
Kylex