Suggestions For Next Cyborg Model After 1000 Hours

Azlakal

Verified member
Jan 29, 2024
6
2
3
After using the Cyborg I and now the Cyborg II for over 1000 hours, I have some design suggestions for the next model to bring the Azeron to the next level.

1: The analogue thumb stick should be more recessed. After adjusting the towers for many hours, I seem to have found what I believe is a design opportunity. If instead of the analog stick and index finger tower being separated, if instead they were on tower, this would allow for the thumbstick to be easier to reach and control, allowing for less fatigue on the thumb and a more accessible experience.

2: This is much less likely and would increase the manufacturing cost, but to have the thumbstick module be hot-swappable with a dpad would allow for greater control and precision in games without analog support. It would greatly improve my experience, but I understand how difficult this may be with the tolerances and expenses of making these units.

Overall, I believe the first suggestion is overall an improvement that should be pursued, while the second suggestion would simply bring it from a great experience to a phenomenal one. Thank you to Team Azeron for all your hard work, support, and for the device that has made my favorite hobby even more enjoyable for me for years past and to come!
 
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Im this guy

Moderator
Staff member
Nov 5, 2021
1,757
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After using the Cyborg I and now the Cyborg II for over 1000 hours, I have some design suggestions for the next model to bring the Azeron to the next level.

1: The analogue thumb stick should be more recessed. After adjusting the towers for many hours, I seem to have found what I believe is a design opportunity. If instead of the analog stick and index finger tower being separated, if instead they were on tower, this would allow for the thumbstick to be easier to reach and control, allowing for less fatigue on the thumb and a more accessible experience.

2: This is much less likely and would increase the manufacturing cost, but to have the thumbstick module be hot-swappable with a dpad would allow for greater control and precision in games without analog support. It would greatly improve my experience, but I understand how difficult this may be with the tolerances and expenses of making these units.

Overall, I believe the first suggestion is overall an improvement that should be pursued, while the second suggestion would simply bring it from a great experience to a phenomenal one. Thank you to Team Azeron for all your hard work, support, and for the device that has made my favorite hobby even more enjoyable for me for years past and to come!
1. Would be hard to implement. Unless we trade adjustability for it.
2. Maybe one day :)
 

mianamiana

Verified member
Apr 10, 2024
13
5
3
After using the Cyborg I and now the Cyborg II for over 1000 hours, I have some design suggestions for the next model to bring the Azeron to the next level.

1: The analogue thumb stick should be more recessed. After adjusting the towers for many hours, I seem to have found what I believe is a design opportunity. If instead of the analog stick and index finger tower being separated, if instead they were on tower, this would allow for the thumbstick to be easier to reach and control, allowing for less fatigue on the thumb and a more accessible experience.

2: This is much less likely and would increase the manufacturing cost, but to have the thumbstick module be hot-swappable with a dpad would allow for greater control and precision in games without analog support. It would greatly improve my experience, but I understand how difficult this may be with the tolerances and expenses of making these units.

Overall, I believe the first suggestion is overall an improvement that should be pursued, while the second suggestion would simply bring it from a great experience to a phenomenal one. Thank you to Team Azeron for all your hard work, support, and for the device that has made my favorite hobby even more enjoyable for me for years past and to come!
Currently, the most frustrating issue with the product for me is also the "precise control" problem. If Azeron can resolve this, the product would be perfect.