Profile mapping outside of the software

kennya07

Verified member
Jun 14, 2025
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0
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Currently, button mapping on the device works well enough if you've got the memory for it, but it becomes tedious when a game has keybinds outside of the preset mappings—like crouch being C instead of Ctrl. Every time this happens, you have to dive into the settings or launch the Azeron software yet again.

Instead, how about a script mapped to one of the spare switches that would handle calibration? Here’s how it would work:

You reach a tutorial section where the game presents a keybind.
  1. You press your assigned calibration button on your azeron device.
  2. Next, you press the tutorial-prompted key on your keyboard or gamepad, and the azeron program detects it.
  3. Finally, the next button you press on your Azeron gamepad automatically adopts that keybind.
This would remove the repetitive hassle and make key remapping seamless.

PS Couldn't have said it better myself GPT that's why i made you write it.
PSS if this already exists I'm sorry but I think if something isn't readily apparent in the software it should be made so.
 
Last edited:

kennya07

Verified member
Jun 14, 2025
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I'm not sure why it wouldn't be I think it's easier to understand what I mean if you ignore step one I didn't mean to insinuate access to the game itself or anything
 

lanaderay

New member
Jun 25, 2025
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